# Cubed

This project is a derivative of a Blender Nerd tutorial, available here.

Following the tutorial, you can see that the abstract qualities were completely done in Blender, using the program’s tools to randomly change the height and the color of the towers. The model was lit by an HDR image (of which I no longer have), and rendered with the Cycle’s engine. The final product is simply the raw render with some Photoshop cropping. There was no additional post-processing done.

NOTE: This project is marked as archived. This means that this project page is incomplete, most likely due to the original project being created prior to the website. As such, the details on the project may be limited or inaccurate. In addition, downloads may be missing and/or incomplete if I no longer have access to the original source files.